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Spires: Conquest 1 player Starter Set

112,00 €*

% 149,99 €* (25.33% vom UVP gespart)

1 verfügbar

Produktnummer: 2100000090976
Produktinformationen "Spires: Conquest 1 player Starter Set"


A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Spires set is loaded with a complete stand of 12 Bound Clones, Marksman Clones and Vanguard Clones, a set of 3 Brute Drone Brutes, and the High Clone Executor character. Each starter set will have a very thorough First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are BOTH rulebooks for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, and all bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the Spires play? Spires are able to field a variety of options, from hordes of drones, to ranks of combat ready clones, and even elite armies composed entirely of war beasts and Avatara suits. Speed is the favored weapon of the Spires, making them faster than their enemies and capable of further leveraging this advantage via Biomancies and Pheromancies which allow them to push their soldiers past their limits, making them stronger, faster, and deadlier, at the cost of their own lives. However, Spire would not waste lives so inefficiently, so they have incredibly powerful healing abilities to ensure that your creations die when you say it is time for them to die. Their battleplans revolve around up trading their units with the opponents by using their Biomancies.Read more about the Spires here - https://www.para-bellum.com/the-spires/

A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings, with 40 Spires miniatures, two rulebooks, assembly manuals, path of Conquest brochures and all needed accessories.

Vorgeschlagene Produkte

- 21.96%
Abomination
Abominations were originally an advanced and cruel form of punishment, devised on a whim by the Sovereign. Ensconced deep within an Abomination lies the body of an Exile who has betrayed his trust or breached the most sacrosanct of Spire laws. Survivors speak of a keening whine, just on the verge of hearing that pervades their memories, a sound that registers deeper than the cries of their fallen comrades. This is the only sound an Abomination can make, the only sound it is allowed to make: a keening howl to convey the depth of their misery and torment. Invasive cerebral procedures impairs the cognitive function of the condemned, as chemical and hormonal treatments are applied to make them lose control of their Life-Binding gifts and forcibly bond them to a lower organism. The humble ant’s instinctive hierarchical physiology somehow made it more susceptible to pheromonic command, forcing the body to respond to orders while allowing compromised psyche trapped within the hellish amalgam only enough control to wail its anguish even while enacting the will of its tormentors.1 model per pack Includes Command expansion and regiment stand. 1 iCard.
37,45 €* 47,99 €* (21.96% vom UVP gespart)
- 21.97%
Biomancer
Ruthlessly culled and honed by this environment, one can be certain that those Biomancers he encounters all share the same sharp, cruel intelligence and the will to use it mercilessly. In the complex political arena of the Spires, all commanders know that inviting a Biomancer to the field of battle is a calculated risk. Their duplicitous nature and the primacy of the Directorate’s will in their agenda is common knowledge, but the power they wield is one of the greatest force multipliers the Spires could hope to possess. Biomancers have moved well past the crude art of pheromancy, affecting the flesh of their subjects directly. While this would normally be impossible outside of the laboratory conditions they normally enjoy, almost all the troops of the Spires are spawned under the auspices of the Directorate. Their flesh is riddled with alterations and unfinished changes primed and waiting for the sorcerous efforts of the Biomancers. That is the true mastery and science of the Directorate. The creation of cheap, disposable troops is only half the epuation, the other half being the cruel and precise genius in their designs, by priming those same troops to become a blank canvas for field operatives to display their true twisted virtuosity. Isolated pockets of nutrients can be used to effect swift and crude healing operations, while bone spurs and dormant glands can be activated at a moment’s notice to enact even more drastic changes. The toll that this takes on their charges is of little consepuence to Biomancers, so long as their will, and that of the Directorate, are fulfilled. Oh, and winning the battle of course…1 Resin Miniature, 1 x 27mm plastic base, 1 Command Card
19,50 €* 24,99 €* (21.97% vom UVP gespart)
- 21.98%
Brute Drones
Towering well over two meters, with most specimens touching the three meter mark, Brute Drones are a towering mass of vat grown muscle and aggression. Their skin, where it can be seen beneath the ichor soaked bandages they bear, is a ravaged mass of scar tissue and subdermal bone deposits. Their armor is literally sealed onto their bodies, held in place by alchemically treated cartouches that establish Lineage ownership, lot number and enhancement date of the particular drone. On the battlefield, Brute Drones are little more than living battering rams. As a result, they are always deployed in conjunction with a pheromancer, whose powerful pheromonal commands are the only thing that can cut through the haze of pain and rage that clouds their mind.3 models per pack Includes Command expansion and regiment stands. 1 iCard.
39,00 €* 49,99 €* (21.98% vom UVP gespart)
- 21.97%
Catabolic Node (Officer)
Nothing epitomizes the Spires’ approach to warfare more than the Catabolic Node. Every drone contains the latent genetic code to become a Catabolic Node. With it’s twisted body is seething with toxic gasses and corrosive vital fluids a Catabolic Node is so unstable they are only created on the eve of battle. One shudders to imagine what could happen if the Spires found a way to stabilize these deadly sacrificial troops.1 Resin Miniature, 1 x 27mm plastic base, 1 PB Info Card, a hidden time bomb that punishes everyone around it; including the expendable Force-Grown Drones.
19,50 €* 24,99 €* (21.97% vom UVP gespart)
- 21.99%
Centaur Avatara
46,80 €* 59,99 €* (21.99% vom UVP gespart)
- 21.98%
Conquest Cloth Map of Alektria, the first continent of EÄ
This map contains the most detailed map of the continent of Alektria in the world of EÄ to date. Covering everything from the Weaver Courts to the west and the Old Dominion to the east and from the frozen land of Mannheim to the sun-drenched lands of the City States.. This map pack depicts the lands of EÄ allowing you to plan your campaigns in exquisite detail. All on cloth, ready to be hung, used on a table or even as a small blanket.Map of Alektria, the first continent of EÄ 80x120cm (31.5" x 48") on Cloth, stitched outside for border strength
31,20 €* 39,99 €* (21.98% vom UVP gespart)
- 21.95%
Conquest Logo on Red and Black Dice "First Blood"
These contain a mixture of red swirled with deep blacks and inlaid with an easily readable red; resin 16mm dice, the perfect dice for First Blood. The Conquest symbols are on the ONE side. Yes, the ONE side. Officially Licensed Conquest DicePackage of 25 Conquest 16MM Six Sided Resin Dice - sell as a pack or in bulk
25,75 €* 32,99 €* (21.95% vom UVP gespart)
- 21.98%
Force-Grown Drones
 After witnessing a Force Grown Drone, one could imagine that they are a byproduct of some other Biomantic process gone awry. Nothing could be further from the truth; the design of their strains represents a groundbreaking triumph for the Biomancers. The end result is a being that can be gestated within a week and kept dormant until puickened. In meantime, they can be stored within vast racks in the massive storage caverns of the Underspire. When requested, entire racks of these dormant drones can be hitched on to massive, tented, cathedral-like wagons, pulled by dozens of the Brute Drones. Hundreds of cycles were devoted to simplifying and streamlining the Force Grown strains, allowing the Directorate to create a creature ideally suited to the needs of the Lineages. After all, Force Grown Drones are not meant to fight at the behest of their masters. They are meant to die at their convenience.12 models per pack Includes Command expansion and regiment stands. 1 iCard.
31,20 €* 39,99 €* (21.98% vom UVP gespart)
- 21.97%
High Clone Executor - New Alt Sculpt
Lacking the refined education of their Spire betters, veteran High Clones possess only those skills they have earned on the battlefield. Tactically knowledgeable as infantry men and strategically acute as infiltrators and pteraphon riders, High Clones excel at what they do but not always at the society they live in. A fraction of them have managed to adapt and employ their training in politics, rising above their intended station. Most often than not, they are given a modest stipend and employed as ceremonial guards, (since the real bodyguard roles for the truly exalted amongst their society are reserved for those creatures whose loyalty and combat capacity are compelled by Biomantic means). Those who are not content with these limited roles must vie to be recognized as Executors, officers in one of the Sovereign Lineages’ armies. In order to advance through the ranks, Executors must have proven and keep proving their ability time and again, both on the field of battle and without. They must secure chances at proving their capacity, provide victory on the battlefield and be able to claim credit for that victory, always vying against backstabbing colleagues, jealous superiors and ruthlessly demanding masters. The result is that should one encounter a High Clone Executor leading an enemy force, he should know he is facing a ruthlessly competent individual who has no compunctions or limitations on the pursuit of victory. This is a new plastic miniature with an updated sculpt.1 Plastic Miniature, 1 x 27mm plastic base, 1 Command Card 
19,50 €* 24,99 €* (21.97% vom UVP gespart)
- 21.99%
Incarnate Sentinel (resin)
Forgoing any attempt to create a viable organism that could meet their expectations the Directorate instead cultured individual organs to their specifications and assembled them over a reinforced skeleton. Sacrificing almost all attempts at elegance in return for function, the Incarnates are the most successful efforts of the Directorate at overcoming the limits of flesh.3 Resin Miniatures 3 Cavalry Stands 3 Cavalry Bases 1 Command Card.
46,80 €* 59,99 €* (21.99% vom UVP gespart)
- 21.98%
Marksman Clones
Spliced from a number of tissues to ensure their keen eyesight and flawless hand-eye coordination, these Clones are amongst the most effective ranged troops one can encounter on the battlefield. The addition of a third arm was pioneered by the Fourth Indigo Lineage, which traded the marginal increases in accuracy that other houses blindly pursued for a significantly increased rate of fire. Despite under performing in the sharpshooting challenges, the dominant superiority in their rate of fire brought glory to their Lineage in the melees for decades, until the other Lineages stole, bought or perfected their technipue. Unleashed on the outside world for the first time in millennia, Marksmen Clones are reaping a bloody toll on the battlefield, providing withering salvoes of accurate fire for the monstrous throng the Spires call an army.12 models per pack Includes Command expansion and regiment stands. 1 iCard.
31,20 €* 39,99 €* (21.98% vom UVP gespart)

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- 21.98%
Hundred Kingdoms: First Blood Warband
Your Hundred Kingdoms First Blood Warband has a squad of Gilded Legions, Hunter Cadre and Militia Bowmen, a Household Knight, a Noble Lord and the Errant Order for the Shield for the officer. This boxed set also comes with a First Blood II Rulebook, along with the bases and stands for each of the figures, First Blood Start Play Guide, Assembly Instructions. While this is a perfect Warband to start your First Blood play, these figures are also ready to grow up in to the Last Argument of Kings mass fantasy battle game.A starting Warband for your First Blood Army - An Officer, A Character and 3 Squads with a First Blood II Rulebook
39,00 €* 49,99 €* (21.98% vom UVP gespart)

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Spires: Conquest 5th Anniversary Supercharged Starter Set
A supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Spires set is loaded with a complete stand of 3 Centaur Avatara, 2 stands of Avatara, a Lineage Highborn and a set of 3 Incarnate Sentinels. Each starter set will have a well built First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are quick start guides for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, a 5th Anniversary Decal and Measuring Tool, an EA Paper Map and all necessary command cards, bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the Spires play? Spires are able to field a variety of options, from hordes of drones, to ranks of combat ready clones, and even elite armies composed entirely of war beasts and Avatara suits. Speed is the favored weapon of the Spires, making them faster than their enemies and capable of further leveraging this advantage via Biomancies and Pheromancies which allow them to push their soldiers past their limits, making them stronger, faster, and deadlier, at the cost of their own lives. However, Spire would not waste lives so inefficiently, so they have incredibly powerful healing abilities to ensure that your creations die when you say it is time for them to die. Their battleplans revolve around up trading their units with the opponents by using their Biomancies.Read more about the Spires here - https://www.para-bellum.com/the-spires/A Supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings, with 13 Premium Spires miniatures, two quick start guides, all needed Command Cards, Bases and Stands, assembly manuals, path of Conquest brochures, a Conquest EA Paper Map, a 5th Anniversary Logo Decal, and a 5th Anniversary Measuring Tool!
124,80 €* 159,99 €* (22% vom UVP gespart)
- 21.98%
Hundred Kingdoms: First Blood Warband
Your Hundred Kingdoms First Blood Warband has a squad of Gilded Legions, Hunter Cadre and Militia Bowmen, a Household Knight, a Noble Lord and the Errant Order for the Shield for the officer. This boxed set also comes with a First Blood II Rulebook, along with the bases and stands for each of the figures, First Blood Start Play Guide, Assembly Instructions. While this is a perfect Warband to start your First Blood play, these figures are also ready to grow up in to the Last Argument of Kings mass fantasy battle game.A starting Warband for your First Blood Army - An Officer, A Character and 3 Squads with a First Blood II Rulebook
39,00 €* 49,99 €* (21.98% vom UVP gespart)
- 21.99%
Spires: First Blood Warband
Your Spires First Blood Warband has 2 Onslaught Drones Squads, a squad of Vanguard Clones, an Incarnate Sentinel, a Pheromancer and the Assault Preceptor as officer. This boxed set also comes with a First Blood II Rulebook, along with the bases and stands for each of the figures, First Blood Start Play Guide, and Assembly Instructions. While this is a perfect Warband to start your First Blood play, these figures are also ready to grow up in to the Last Argument of Kings mass fantasy battle game.
54,60 €* 69,99 €* (21.99% vom UVP gespart)
Victory at Sea Kriegsmarine fleet
The Kriegsmarine had to be virtually rebuilt after the First World War. Forbidden to own capital ships and submarines, Germany nibbled away at first one clause of the Treaty of Versailles, then another, until a powerful navy force existed.At the outbreak of World War Two, relatively few capital ships were in commission, and no aircraft carriers. There was never any prospect of matching Britain in terms of capital ship numbers, but the qualitative advantage of the proposed super-battleships might have made a considerable difference. In any case, the Kriegsmarine was not a navy designed to tackle a major fleet head-on in fleet engagements. Instead, it was a commerce raiding force.German capital ships were built according to principles tried out in World War One; internal compartmentalisation and damage control measures made them very difficult to sink, while their efficient power plants ensured a good top speed, essential in a raider. Coupled with excellent fire control – using radar and other means – and big guns to make use of it, these vessels were extremely potent weapons.It has been said that Hitler never really understood naval warfare; be that as it may, the Kriegsmarine suffered from a lack of funding and materials, and from the internal politics of the Nazi leadership. Among its greatest detractors was Herman Goering, who connived constantly to ensure resources flowed into his Luftwaffe to the detriment of the navy. Major warship projects suffered from constant stops and starts as resources were allocated, then redistributed to other projects.Eventually, as the tide of war turned against Germany, Hitler gave up on his navy and transferred guns originally intended for ships to the coastal fortifications of the Atlantic Wall. The Kriegsmarine continued to fight on with dwindling resources. U-boats and destroyers remained a menace to allied shipping to the very end of the war.Contents:Scharnhorst-class Battleship - Scharnhorst 1939Admiral Hipper -class cruiser - Blücher 1940Admiral Hipper -class cruiser - Prinz Eugen 1940Admiral Hipper-class cruiser - Admiral Hipper 1939Königsberg -class cruiser - Köln 1941Königsberg -class cruiser - Königsberg 1940Type 1936A-class Destroyer x3Dive Bomber Aircraft - Junker Ju-87 Stuka flight x4 flightsShip Cards and Damage SlidersAssembly InstructionsShips are in Resin and Warlord ResinModels supplied unassembled and unpainted
112,00 €*
Warhammer Age of Sigmar Soulbound Roleplaying Game Starter Set
All orders of this product include a PDF redeemable via Drive Thru RPG.The Warhammer Age of Sigmar: Soulbound Starter Set contains everything you need to begin roleplaying epic adventures in the perilous lands of the Mortal Realms. Whether this is your first ever tabletop roleplaying game or you are an experienced Gamemaster preparing your next campaign, this boxed set is the perfect starting point for anyone interested in Warhammer Age of Sigmar: Soulbound.The Starter Set includes:Faltering Light, a 48-page adventure that sees the heroes venture into the ancient Agloraxian ruins beneath the city of Brightspear. The adventure teaches you and your friends how to play — no prep required!Brightspear City Guide, a 64-page guide to the city of Brightspear. Filled with strange and wonderful locations, unique characters, story hooks, and featuring eight one-page adventures set in Brightspear, this is the perfect way to continue your Soulbound campaign.An introduction to the world of Warhammer Age of Sigmar5 gatefold characters sheets with pre-generated characters, each with their own goals, background, and connections.Three two-sided rules reference sheets with rules for Tests, combat, and spellcasting.A two-sided sheet with a map of Brightspear on one side and the lands of Aspiria on the other.Tokens for tracking Mettle, Soulfire, and Doom.A set of 8, six-sided dice.
25,50 €*
- 21.95%
Conquest Logo on Red and Black Dice "First Blood"
These contain a mixture of red swirled with deep blacks and inlaid with an easily readable red; resin 16mm dice, the perfect dice for First Blood. The Conquest symbols are on the ONE side. Yes, the ONE side. Officially Licensed Conquest DicePackage of 25 Conquest 16MM Six Sided Resin Dice - sell as a pack or in bulk
25,75 €* 32,99 €* (21.95% vom UVP gespart)